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First commercial software announced for the MEGA65

  • Paul announced it on FB already, here is a copy of the post:


    First commercial software release for the upcoming #MEGA65 has been announced!

    https://twitter.com/puddlesoft/status/1279486766588801026

    The new text adventure Hibernated 2 by Stefan Vogt is the first of what we hope will be many releases for the #MEGA65.

    Hibernated 2 uses the shiny new MEGA65 port of the Ozmoo Z-machine interprettor, so many classic text adventures can now be ported and enjoyed in all 80 columns with 40MHz performance.

    We even made a "universal" binary that can be started from C64 or C65 mode, and the floppy disk version will auto-boot: Just stick the disk in, turn the machine on, and enjoy!

    We'll also be documenting how to use these tools to build your own text adventure games.

    Keine Fotobeschreibung verfügbar.

  • We now have it official.

    The first commercial game, released for the MEGA65 by Puddlesoft.


    normally i just link to Pauls Blog, today, i just copy it over here to read.


    Enjoy !



    First MEGA65 Commercial Software Announced! Hibernated 2

    Just a short post this time, but a very exciting one: The first commercial software title has been announced for the MEGA65! Hibernated 2 will released on 3.5" disk for the MEGA65:


    Hibernated%2B2%2BBox%2BMEGA65%2BDisk.png
    Both the author and Stefan Vogt and PuddleSoft are enthusiastic supporters of the MEGA65, and thus it our great pleasure to be able to announce them as being the first retro-game house adding support for the MEGA65. Here's a screenshot from when I was helping to get it running:



    mega65-screen-000002.png



    What is particularly exciting about this particular release, is that it uses a Z-Machine text adventure engine, Ozmoo, that I ported for the MEGA65 last week. This means that it is possible to make MEGA65 versions of a large back-library of text adventure games, all enjoying 80 columns and 40MHz CPU speed. While the 80 columns makes an obvious contribution, the CPU speed is actually super-helpful here, as the Z-Machine is notorious for running slowly on 6502-based systems. At 40MHz, though, it feels super responsive.



    Just to show how easy it is to use our port of Ozmoo to create versions of existing text adventures, here is a screenshot of The Hitch-Hiker's Guide to the Galaxy:



    mega65-screen-000003.png


    We are hoping that this will be the first of many official software releases for the MEGA65!