Beiträge von HOL2001 im Thema „WinUAE 3.4.0 released (21.12.2016)“

    WinUAE 3.4.0 released (21.12.2016)
    New emulated hardware:
    Graphics adapters:

    • ColorBurst
    • Harlequin
    • OpalVision (OpalPaint, King of Karate)

    Accelerator boards:

    • Blizzard 1230 MK II and III.
    • IVS Vector 68030.

    HD controllers:

    • Blizzard 1230 MK II and III SCSI Kit.
    • Buddha.
    • Expansion Systems Dataflyer Plus.
    • FileCard 2000/OSSI 500
    • Mainhattan A-Team.
    • Microbotics HardFrame.
    • SCRAM 500/2000.

    Network adapters:

    • AmigaNet.
    • Ariadne.
    • Ariadne II.
    • LAN Rover/EB920.
    • NE2000 compatible PCMCIA.
    • NE2000 compatible ISA (x86 bridgeboard compatible).
    • X-Surf and X-Surf 100 (Partial).

    American Laser Games arcade game hardware:

    • LaserDisc player (video file)
    • Genlock (using video file genlock mode)
    • Light gun and buttons.

    New features:

    • RAM/RTG RAM handling updated, all size combinations are now supported.
    • Autoconfig board GUI list with custom sorting support.
    • RAM Z2/Z3 board full autoconfig data customization support.
    • Up to 4 Z2 and Z3 RAM boards can be enabled simultaneously.
    • Multiple display and sound boards can be now enabled simultaneously.
    • Genlock realtime custom image, video file or capture stream overlay.
    • Genlock mode screenshot/video alpha channel support.
    • Accelerator board 68000 fallback mode supported.
    • Game Ports panel custom mapping autofire support.
    • Network access on screen led.
    • Single step (emulate one frame + pause) input event.
    • MIDI and Genlock video volume control.

    Updates:

    • Reduced input latency.
    • Reduced WASAPI sound mode latency.
    • WinPCap network mode now uses generated local MAC address, no more MAC conflicts between Windows and emulated Amiga.
    • If some RAM board is not JIT Direct capable, only board’s access mode changes to JIT Indirect. Global JIT Direct option is not switched off.
    • Most RAM size/position related JIT Direct restrictions are gone.
    • Environment variables in file paths (%VAR%) are now always expanded.
    • Implemented AGA only bitplane DMA overrun emulation (Moon Child).
    • Host path 260 character limit removed (Windows 10 v1607+ only).

    Bug fixes:

    • Shortcuts with Shift key work again.
    • Custom Game Port remapping does not disappear mysteriously anymore.
    • Mounting file with size less than 512 bytes as a harddrive work again.
    • CDTV statefiles fixed.
    • On the fly directory/archive mounting only worked once under OS4.x.
    • Worms DC and ACSYS (possibly others) graphics glitch fixed.
    • Bad sprite collision optimization fixed (Jumpman Junior).
    • Stop PPC emulation first, before freeing any emulation resources to prevent random crashes at exit.
    • FPS.Adj config file handling fixed.
    • ATAPI CD emulation odd data size fix (HDToolbox hang)
    • default.uae with unplugged device: set to none, not layout A.

    And more…

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