Beiträge von HOL2001 im Thema „WinUAE 2.7.0 (05.12.2013) erschienen!“

    WinUAE 2.7.0 (05.12.2013)
    =========================

    New features:

    - Cirrus Logic SVGA chip based hardware graphics board emulation.
    - Use graphics board in emulated Amix, Linux, NetBSD and others.
    - Use native CyberGraphX, Picasso96 and EGS RTG software in emulation.
    - Emulates following boards: Picasso II, Picasso II+, Picasso IV (flash
    rom image required), Piccolo, Piccolo SD64 and EGS-28/24 Spectrum.
    - Text mode is also emulated (Linux/NetBSD etc.. text console support)
    - Based on QEMU Cirrus Logic emulation.
    - SCSI tape drive emulation.
    - Can install Amix without hacks.
    - Both reading and writing supported.
    - Works also with most backup software that supports tape drives.
    - SLIRP user mode NAT emulation.
    - A2065 and uaenet.device emulation without need for host side
    extra drivers.
    - 68020 cycle-exact mode emulation rewritten to better match real hardware,
    accuracy improved, more improvements planned in future versions.
    - Added GUI button that opens small disk image information window.
    - GUI open log file and open error log buttons added.
    - New WiX based installer.

    Updates:

    - Two new field based interlace options added, reduces interlace artifacts.
    - Chipset emulation compatibility improved, more undocumented chipset
    corner cases emulated.
    - Game Ports panel input configuration improved.
    - Built-in HRTMon and AROS ROM replacement updated to latest versions.
    - Do not wake up all sleeping harddrives if loaded config has mounted
    physical harddrives (or memory cards) that are not currently connected.
    - SCSI HD and CD emulation compatibility improved.
    - SCSI HD/CD/TAPE statefile compatibility improved.
    - CIA TOD counting is now cycle-exact.
    - 68020/030 cycle-exact/prefetch is fully compatible with FPU emulation.

    2.6.x bugs fixed:

    - Some OFS formatted hardfiles didn't mount.
    - Wired XBox 360 pad (possibly others) missed input events.

    Other bugs fixed:

    - All Input panel events stopped working in some situations.
    - RTG mode video recording display size fixed.
    - Same game controller was inserted in both joystick ports if
    loaded config file had non-existing controller in second port.
    - Built-in lzx decompressor didn't always decompress last byte of file.
    - CD CUE file parsing fix, some images had incorrect CD audio timing.
    - Output panel crashed on some systems.
    - Crash when system was reset if it caused immediate PAL/NTSC mode change.


    WinUAE 2.6.1 (19.06.2013)
    =========================

    2.6.0 bugs fixed:

    - OFS formatted partition hardfile didn't mount.
    - Some AGA demos had horizontally duplicated graphics.
    - Direct3D hq2x shader filter did nothing.

    Other bugs fixed:

    - Reset didn't fully reinitialize SCSI emulation.
    - A3000 SCSI emulation compatibility improved, original A3000 1.4 ROM
    driver hung during writing to the disk.

    New features:

    - Input panel Invert option added (press becomes release and vice versa,
    joystick and mouse movement is inverted)
    - FPU unimplemented instruction emulation can be optionally disabled,
    emulates real 68040/68060 CPU behavior.
    - >2M Chip RAM is now merged with original Chip RAM pool.

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