Beiträge von HOL2001 im Thema „WinUAE 1.5.1 (12.08.2008) erschienen !“

    WinUAE 1.5.1 ( 12.08.2008 )
    =========================

    Major 1.5.0 bugs fixed:

    - Failed to start with some display card/driver combinations.
    - Regular (non-RDB) OFS formatted hardfiles didn't mount under KS 1.3.
    - Memory corruption in configuration file handling causing random
    crashes when loading or saving configuration files.
    - Configuration files in subdirectories didn't load if configuration
    cache was enabled.
    - RTG hardware mouse cursor may have been invisible (or had
    wrong graphics) in some cases after resolution change.
    - Switching between non-interlaced and interlaced modes caused random
    "scanline" graphics corruption.

    Other bug fixes:

    - Built-in HRTMon crashed in JIT modes.
    - Interlace modes fixed in "normal" (non-doubled/scanline) modes.
    - Fixed borderblank graphics corruption in interlaced modes.
    - Fixed possible crashes when switching Windows desktop resolution or
    when using quick user switching.
    - "Kickstart Replacement" fixed.
    - PCMCIA SRAM emulation didn't work in memory expansion mode.
    - Emulation paused if "stop sound while inactive/minimzed" was enabled.
    - Improved directory filesystem statefile support.
    - AVI recording crash if only audio recording was enabled.
    - Native DLL support fixed.
    - Forced fullscreen refresh rates didn't work in some cases.
    - Multiple identical (same serial number) USB game controllers do not
    confuse input system anymore.
    - Major blitter slowdown in some AGA modes.
    - ADF was not updated if disk write was aborted (Cadaver save disk)
    - Crash when USB mouse/joystick was removed or inserted before
    emulation was started.

    New and improved features:

    - Added support for Direct3D pixel shader filters (very fast compared
    to software filters, pixel shader 2.0+ compatible display card
    required), plain Direct3D filter performance improved.
    Latest (August 2008 or later) DirectX required.
    - In windowed mode all resolution or chipset/RTG mode switches
    resize the window instead of window closing and opening.
    - Aspect ratio setting added to RTG and filter panels.
    - Window resize enabled in windowed mode (chipset mode).
    - Added Picasso96 option "Always scale in windowed mode" which enables
    window resizing and disables automatic resize. Keeps aspect ratio
    automatically.
    - Only reset fullscreen mode when resolution or depth changes.
    - On the fly USB mouse/joystick insert/removal does not modify
    currently selected input device(s) in Ports-panel.
    - Enable ini-mode (registry replacement) if .ini
    (without .exe) is found. Previously always used winuae.ini.

    And more. Originally 1.5.1 was planned to be "1.5.0 bug fix" update only..


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