I have an old 4gb memory card from some old Nokia phone, and it have worked well with all versions of Kung Fu so far.
Beiträge von Fabuseta
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About the download section:
This Wolke system thing is quite confusing. At least for people that are not using it often (I used last time sometime year ago). I had to search through forum to find about this mystical creature, and then when I finally found a thread about it, the instruction were really hazy. I also paddle through this thread about it and got the "Paragraph II" tip. I got through, and now I can use the search engine. It gives me search results, but I cannot do anything. Can't click anything, can't download a thing.
And yes knowners gonna know, and I understand the usage restrictions (for new users), but things could be a little bit more clear and user-friendly, without unnecessary mystification. It wouldn’t hurt anyone, wouldn’t it. Thank you!
And back to the main topic:
AGAIN amazing work kim_jorgensen and CommFor! Thank you very much! I really enjoy that my favourite C64 peripheral is getting better and better.
The Search Engine for the "Wolke" is just a search engine nothing more or less, it tells you, in wich folder on the real Wolke you will find the things you're searching for.
Ahh! Got it know. Didn't know that they were two different beasts.
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About the download section:
This Wolke system thing is quite confusing. At least for people that are not using it often (I used last time sometime year ago). I had to search through forum to find about this mystical creature, and then when I finally found a thread about it, the instruction were really hazy. I also paddle through this thread about it and got the "Paragraph II" tip. I got through, and now I can use the search engine. It gives me search results, but I cannot do anything. Can't click anything, can't download a thing.
And yes knowners gonna know, and I understand the usage restrictions (for new users), but things could be a little bit more clear and user-friendly, without unnecessary mystification. It wouldn’t hurt anyone, wouldn’t it. Thank you!
And back to the main topic:
AGAIN amazing work kim_jorgensen and CommFor! Thank you very much! I really enjoy that my favourite C64 peripheral is getting better and better.
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I wonder would it be possible to do follow: When you reach the 164 limit, press button x to continue load more. When it loads more files it actually removes the previous files from the ram, in way that there never actually be more than 164 files at any time. the only difference is what those files are.
There is a nice sidplay64-readme.txt file Hint: CLRHOME key
KFF solves this problem by only loading the files shown on the screen and then load the next batch when going to the next "page". However, I find a search functionality much more valuable when trying to locate a file in a huge directory than browsing hundreds of filesYep. Already read that txt -file over and over again, and got frustrated. But as Oldschoolpeter said, didn't also realize to push that CLRHOME key when it's already loading the directory. DOH!
I find that also somewhat impractical. Using search would be fine, when you know what are you looking for. But when discovering something new, that would need more handy method to do so.
Btw how to use search in Sidplay64? Didn't find any mention of it.
Anyway, thank for the TIP already!
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I have tested v1.34 and works great, but is there any way of playing files in the KFF SD with SIDPlay64? I tried the SD2IEC version but it doesn't detect any disk drive.
Did you mount the sidplay64.prg?
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I think that there is a reason why the programmer of Sidplay 64 made a seperate version with REU support in order to show more files per folder.
I suppose that the intention behind this is to use as less RAM as possible so that the RAM adressspaces which are usually used for SID tunes are avaiable.
If you would modify the "standard" version of Sidplay 64 then .SID files which use certain RAM adressspaces are no longer playable and the overall compability
of Sidplay 64 would suffer. So the best solution would be to be able to use some kind of RAM expansion together with the Kung Fu Flash and Sidplay 64.
I wonder would it be possible to do follow: When you reach the 164 limit, press button x to continue load more. When it loads more files it actually removes the previous files from the ram, in way that there never actually be more than 164 files at any time. the only difference is what those files are.
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However, the possible number of files isn't limited due to the storage medium, I think. What I want to say that the SD2IEC version (without REU) "only" needs to be patched accordingly, so that it works. However, I can not say what exactly must be changed in the code.
Yes, this is what was in my mind. I know the REU road, and the possibilities, but I'm more interested to see if this thing can be resolved without a need for any external hardware (reu or such). Just plain Kung Fu Flash. But I'm not coder so I don't have the solutions.
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Is there a way to bypass the 164 file limit with this sidplay64 sd2iec -version? I wouldn't want to mess up the HVSC package, by putting them in smaller subfolders etc.
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I have used the same old 4gb sd card from the 1.00 version. Never had any problem with Kung Fu Flash. What kind of card do you have?
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Still I got a problem. I tried to run Sidplay64 (normal verison), but I got this message:
The normal version should work but you will not be able to change directory or mount D64 files.
If you start the PRG directly from the SD card (not within a D64) you need to tell KFF to use the SD card as a disk drive. This is done by selecting "Mount and load" in the file options menu (shift+return)Thanks! Working like a charm now!
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To
A new firmware that supports Sidplay64 SD2IEC has been released
This firmware supports a "Mount and load" option for PRG files on the SD cardAmazing stuff!
Still I got a problem. I tried to run Sidplay64 (normal verison), but I got this message:
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You could put a little "pressure" on the Sidplay64 KFF support here: https://sourceforge.net/p/sidp…eneral/thread/33116bbd4b/
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Is it possible to download stuff to KFF using Commodore 64 Wifi Modem?
Link to project: https://web.archive.org/web/20…/commodore-64-wifi-modem/
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I have linked the quality best 100 one-file demos of the last 5 years in the "magic desk 64KB" cartridge format. All demos were unpacked and starts in ONE second. Have fun!
Code- 1996 Dawnfall [OXY]
- 1997 One-Der [OXY]
- 2010 Exotic Excitement [CML]
- 2010 Zak is Back [ONS]
- 2013 Alle im Sack [OXY]
- 2016 Bobs [CEN]
- 2016 Free Bleeding Carnival [CML]
- 2016 Led Board [HF]
- 2016 MD201607 [COS]
- 2016 The Evil 40 [ASC][OXY]
- 2016 U_Z_T [ATR]
- 2017 Achtung 5 Years Mayday! [MD]
- 2017 F1 Evolution [Exon]
- 2017 Field Sort [LFT]
- 2017 Kaos 64 [Algo]
- 2017 Lets Be Creative [SGR]
- 2017 Merry Xmas [GP]
- 2017 Pro Memoria 4 [ARS]
- 2017 SidRok [SRA]
- 2017 Trainwrecking [HIT]
- 2018 Christmasdemo18 [GP]
- 2018 Crystal Gazer! [CHO]
- 2018 F600 [HF]
- 2018 Reflections [+H]
- 2018 Rewind [TMP]
- 2018 Smile to the Sky [OFF]
- 2018 Something Squared [[S]]
- 2018 The Earth [EIN]
- 2018 We are the Pollution [TP]
- 2018 X2018 Report [VSN]
- 2019 Bump Up [LTH]
- 2019 Dark Times [SOS]
- 2019 Dragons Lunch [RB]
- 2019 Gumbo Revised [CML]
- 2019 Innervasion [GP][OFF][PD]
- 2019 Je taime mon Monstre [ATL]
- 2019 Merry Krampus [GP]
- 2019 Onef1ler [ATL]
- 2019 Pandemoniac [OFF][PD][PRO]
- 2019 Resolution 80x50 [Bamse]
- 2019 Robovalken [DTDR]
- 2019 Snustricks3 [WIX]
- 2019 Subtelevision [OR]
- 2019 Threshold [JP]
- 2019 Tribute to Ben - Last Ninja SR [JP]
- 2019 Vision [SK]
- 2019 Were Back Redux [HD]
- 2020 2600 AD [RB]
- 2020 A Game of Ten [ARS]
- 2020 Almightro [ATL]
- 2020 Copper Booze [BD]
- 2020 Corolna [ONS]
- 2020 Doc Scroller [ATL]
- 2020 Doctor Dither [MFP]
- 2020 ECM Casma [CSC]
- 2020 ECM Matrix [AP]
- 2020 ECM Raster Fun [BZ]
- 2020 Elite Code Mechanics [AC]
- 2020 Hello Weenies [CEN]
- 2020 Jamtland [GP]
- 2020 Kauas pilvet scrollaavat [Deetsay]
- 2020 Listen to your eyes [BD]
- 2020 Longshot [FLT]
- 2020 Lovecats [ATL]
- 2020 Mikes 50th Birthdayscroll [EX]
- 2020 Oblique [HXS][WD]
- 2020 One [CEN]
- 2020 Pastel Coloured Ecm [HiT]
- 2020 Plasma Sucks [POL]
- 2020 Postcard from Earth 2 [ESM] [WR]
- 2020 Pretzels Xmas Card [PL]
- 2020 Quadrants [GP]
- 2020 Quarantinaut [PVM]
- 2020 Relapse [RZN]
- 2020 Rico 50 Years [PL]
- 2020 Social Distancing [3AD]
- 2020 Square Booze [BD]
- 2020 TCBI50k [ALG]
- 2020 The Magic of Ben Daglish [CEN]
- 2020 The Night It Snowed [GP]
- 2020 Warpless [RSC]
- 2021 25 or 6 to 4 [ALD][FLT]
- 2021 Amber Cow [BF]
- 2021 Barry Boomer (6581) [TSJ]
- 2021 Border Intro [HF]
- 2021 Born to be wild [HF]
- 2021 BrokenBorderRasters [EX]
- 2021 C20H25N3O [BZ]
- 2021 Catwalk [PL]
- 2021 Decade Blues [PL]
- 2021 For Your Sprites Only [BD]
- 2021 Guns Freak Me Out [4GE]
- 2021 Mahna Mahna [MM]
- 2021 Pandemoniac Part1 [PD]
- 2021 Platonic Solid [FIG]
- 2021 Shape Dust [ERY]
- 2021 Son of a Bit [BD]
- 2021 Subway Art [MM]
- 2021 TINSTAT Many Scrollers [TWA]
- 2021 Tubescroller2 [FIG]
Amazing! Thank you for this one! Are most of them designed more for the 8580 or 6581 SID?
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The
I have linked 100 new game adaptations (800 total) in the "magic desk 64KB" cartridge format. All games were unpacked and starts in ONE second. Have fun!
Download link for the complete V7 package (crt + bin)New games:
* 10th Frame, Alien, Apple Cider Spider, Arctic Shipwreck, Bazooka Bill, Biff
* Billard, Blagger Goes to Hollywood, Blinkys Scary School, Blue Max 2001, Cave Fighter
* Cobra, Crystal Castles, Dandy, Defenders of the Earth, Dizzy - Down the Rapids
* Dizzy - Prince of the Yolkfolk!, DJ Puffs Volcantic Capers, Duet, Dynamic Duo
* Elite EN, Enduro Racer, Falcon, Fast Food, Frogger93, Galivan, Gandalf the Sorcerer
* Gryphon, Gutz, Halcyon, Hanse (DE), Harvey Headbanger, He-Man, Herobotix, Hot Shot
* Incredible Shrinking Sphere, Inspector Gadget, International Ice Hockey, Italy 1990
* Jeep Command, Jet Set Willy 2, Juno First, Kangoroo, Kettle, Kong Strikes Back!
* Lonely Rider, Mad Springs, Magicland Dizzy, Master Chess, Mermaid Madness, Mr Dig
* Mr TNT, Neutralizor, On Court Tennis, Operation Wolf (lightgun), Orion, Panic Dizzy
* Pole Position, Potty Pigeon, Psi Warrior, Puzzlenoid, Q-bert, Rainbow Edge Run
* Return of the Jedi, Revs, Revs+, Rocket Ball, Run for Gold, Saboteur 2, Save New York!
* Scout, Sentinel, Shanghai Warriors, Shaolins Road, Shoot Out, Skate Crazy, Sorcery
* Sprite Invaders 2021, Spy Hunter, Stock Car, Strangeloop, Survivor, Table Soccer
* Terra Cognita, The Caverns of Eriban, The Legend of Sinbad, The Living Daylights
* The Staff of Karnath, Theatre Europe, Thomas the Tank Engine, Tir Na Nog, Titan
* Titans, Transformable Arcade Zone, Treasure Island, Turbo Kart Racer, Vindicators
* Wicked, Zone Ranger, Zybex
Fixed games:
* Airwolf 2, Kane2, Spaceman Splorf Planet of Doom
Menu optimization:
* Klax, Usagi, Westbank
Starting time optimization:
* Anarchy, Bobby Bearing, Bounty Bob Strikes Back, Buck Rogers, Citadel, Druid
* Dig Dug, Eliminator, Fox Fights Back, Head Over Heels, International Karate+
* Kamikaze, Matchpoint, Milk Race, Night Racer, Popeye, Rally Speedway, Rampage
* Repton, Slamball, Slurpy, Steel, Stunt Car Racer, Tetris, Warlock - The Avenger
Amazing update again. Thank you Joker!
Would love too see more quality demos in next release. It was pleasant surprise in last release.
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Is there some kind of "maintenance tool set" for KFF? Like for example TapeDevil. Or does the the TCRT. -files work on KFF, so I could use this one?
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My friend is here for a weekend, and we're gonna try at least Space Lords (with paddles of course), and C64ANABALT.
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Well for soldering iron my choice would be TS100
Review:
[Externes Medium: https://www.youtube.com/watch?v=OYDeogFmLWI]Very compact and reliable piece of tech, that is also great for a portable use.
Firmware is also upgradable. I use the popular firmware by Ralim:
https://github.com/Ralim/IronOS
I don't have desoldering station yet, but I have heard from several people that this is quite good one for the price:
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My friend is coming around this weekend. LAN-party with just two of us. Planning to play Civ6 (if the cross-platform is works). Our biggest hit in recent years have been War Thunder, but my friend is having a problem with his Linux Client, so I guess we have to forget that one. He told that Wargame: European Escalation might be fun for multiplayer. What do you think? Or do you have any other suggestions (no CS)?