I wondered why in all those years since 1990 nobody really succeed (or even tried) to get Monkey Island Running on a C64.
Maybe just impossible because of the effort/amount of data/graphics...
ScummVM is a Great Emulator Software for the good old Lucasfilm/-Arts adventures and maybe the Mega65 could be powerful enough for ScummVM?
At least for the initial games that weren‘t available on the C64 like Indiana Jones or Monkey Island.
There would be already a library of „some“ adventures for the native Mega65 with such an ScummVM implementation...
What do you think?
Wishful thinking as the Mega65 would be still to slow/small?
Or way to difficult to develop the emulator to the Mega65...?