Are there any details regarding how C64 games are displayed when playing through the HDMI connection (I presume at 1080p)?
For example:
1. Integer scaling option
2. Integer scaling with x5 options (and extra lines that don't fit being cut out
3. 1:1 pixel mode, other modes
4. Scanline and other CRT shader effects
Thank you!
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Edit:
I made some research on the resolution and it seems that the only HD resolution is 1200p? These posts are from like 4 years ago though, so I would like to ask if 1080p50hz has been implemented as in this day and age, that would be the best option (I believe).