How does the memory for Mega65 work? I downloaded the master branch from https://github.com/gardners/c65gs yesterday, and are still learning..
After some fiddling I managed to build the complete project.
Is the DDRWRapper used or not? I thought that only M10K RAM was used in this project this far..
Why is Antialias used? Is it to be able to show different resolutions using the 1920*1200 and minimize artifacts? Cool for it to be clocked at 400Mhz!