Neue Version:
QuoteDisplay MoreHistory
c16_160811.rbf
Fixed C1541 disk image change detection
c16_160801-2.rbf
C1541 floppy disk implementation (read only)
c16_160801.rbf
OSD option to switch between 16k and 64k
c16_160729.rbf
Initial release
Eine zweite Version des C16 Cores ist fertig. Jetzt können Disketten Images geladen werden. Zudem besteht die Möglichkeit den Arbeitsspeicher mit Hilfe eines Schalters zwischen 16kb und 64kb zu wechseln.
QuoteDisplay MoreAfterwards type ```RUN``` to run the game.
+Using the 1541 floppy
+---------------------
+
+You can also load from floppy images in D64 format using the built-in
+1541. Use ```Mount D64``` from the OSD to insert a floppy disk image
+in D64 format. The simply use the regular C16 methods to access the
+floppy disk. In most cases ```LOAD "*",8``` and a subsequent ```RUN```
+will be what you want.
+
Using a SCART TV
----------------
@@ -42,7 +51,10 @@ scandoubler. Using the [appropriate cable](https://github.com/mist-devel/mist-bo
History
-------
-* [c16_160801.rbf](https://github.com/mist-devel/…/cores/c16/c16_160801.rbf)
+* [c16_160801-2.rbf](https://github.com/mist-devel/…ores/c16/c16_160801-2.rbf)
+ - C1541 floppy disk implementation (read only)
+
+* [c16_160801.rbf](https://github.com/mist-devel/…es/c16/old/c16_160801.rbf)
- OSD option to switch between 16k and 64k
Die erste öffentliche Version des Cores für den Commodore 16 ist nun fertig
QuoteDisplay MoreC16 for MiST
This is the MiST port of Istvan Hegedus' FPGATED project. Find the original project at https://hackaday.io/project/11460-fpgated
The source code of the modified version is available at https://github.com/mist-devel/…ard/tree/master/cores/c16
Usage
Copy the latest core version onto a SD card and rename it to core.rbf
Alternate kernals/NTSC
By default the core will boot the built-in PAL kernal which will run the C16 in PAL video mode. Thus your screen needs to support 50Hz PAL timing. In order to get an NTSC setup you need to place a c16 NTSC kernal on the SD card and rename to C16.ROM. This kernal will then be uploaded into the core on boot time and replace the built-in PAL kernal. This can also be used to run the kernal version of the diag264 roms.
Loading and running programs
You probably also want to put some games in c16/plus4 PRG format onto the SD card, preferably into a c16 subdirectory. Once the c16 has booted use F12 to open the on screen display (OSD), select "Load PRG" and the PRG you want to load. The screen will flicker for a fraction for a second while the program is being loaded directly into the C16 ram.
Afterwards type "RUN" to run the game.
Using a SCART TV
The C16 core supported the MiST ability to disable the built-in VGA scandoubler. Using the appropriate cable the C16 core can thus drive a standard SCART TV.