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WinUAE 1.0 (17.04.2005) WIP changelog

  • WinUAE 1.0 (17.04.2005) WIP changelog
    ======================================================


    Bug fixes:


    - Fullscreen resolution reset if selected display mode's
    height was larger than width
    - Sprite emulation improvements (Battle Squadron missing high
    score character and Bubba'n'Stix background mountains)
    - Directory filesystem file/directory datestamp modification
    if file/directory's protection flags or comment was modified
    (broke in 0.9.92)
    - Picasso96 RAM autoconfig area memory size error (16M or
    larger was always marked as 8M)
    - proper AmigaForever ROM path autodetection
    - AMOS filesystem freeze (workaround only, proper fix unknown)
    - Kickstart 1.2 was not autodetected (wrong CRC32)
    - improved JIT direct access memory area allocation (fixes JIT
    direct mode problems with some Pentium 4 or NForce 3/4 boards)
    - In some cases all priority-levels were changed to "Above Normal"
    - bsdsocket crash fix
    - Fixed swapped audio channels
    - Picasso96 compatibility problem with Directory Opus 4.12
    - Random crash fixed while using external drive sounds or while
    loading new configuration on the fly
    - Emulation fixes (Shinobi, Double Dragon 2.., broke in 0.9.91)


    New features:


    - Catweasel Windows driver support, MK1/MK3/MK4 supported
    (MK4 direct floppy support and Amiga mouse support coming later)
    - Nero Burning ROM ASPI is automatically used if Nero is installed
    (better compatibility than Adaptec ASPI)
    - Arcadia (Amiga 500 based Arcade system) game support
    - Disk swapper-panel improved (path edit box and history added)
    - bsdsocket emulation does not ask for internet connection if
    requested address is localhost
    - Emulation improvements (some Digital's demos, demo Tenebra partially
    fixed, game Sci-fi graphics corruption, Battle Squadron highscores,
    Bubba'n'Stix background etc..)
    - Sound sample ripper
    - Improved debugger


    and more..


    Es tut sich was ... :)