Is it possible to bring the crt file from Beach Head II to a Magig Desk Cartridge?
And here is the "Beachhead II" Magic Desk 256kByte adaptation. Probably the first multiload game on this hardware.
Du bist in Begriff, Forum64 zu verlassen, um auf die folgende Adresse weitergeleitet zu werden:
Bitte beachte, dass wir für den Inhalt der Zielseite nicht verantwortlich sind und unsere Datenschutzbestimmungen dort keine Anwendung finden.
letzter Beitrag von CapFuture1975 am
Is it possible to bring the crt file from Beach Head II to a Magig Desk Cartridge?
And here is the "Beachhead II" Magic Desk 256kByte adaptation. Probably the first multiload game on this hardware.
Oops! A new trend begins.
I think, the Gerber Files are not availible.
Oops! A new trend begins.
no way, back to the Easyflash
yes, you need a 27C020 EPROM (262144 * 8 Bit = 2MBit = 256kByte).
maybe they have used another type of depack, especially the "Mr.Fox" releases
Yes, it matters which routine the depacker uses to get bytes from the file. Kernal vectors used by D2EF must also not be changed. It's already surprising that so many games work directly.
Yes .
Today i've tried to convert some of my childhood games (Dynamite Dux and Indiana Jones 3 The Last Crusade):
The first one, at the moment, it's not possible (i've tried all the release but without luck ); the second one has only one release (S.C.I. in 1989) that work fine with D2EF
Street_Fighter_HF.crt works fine, but don't enable the fast Loader. Then you have only a black screen.
Exactly, you must select "disable" in every game that prompt the fast loader selection
yes, you need a 27C020 EPROM (262144 * 8 Bit = 2MBit = 256kByte).
With these eprom you can also build the Archon Compilation Cart on the same hardware.
Auf dem Eprom-Typ kannst Du auch die Archon-Sammlung brennen und auch auf der MagicDesk-Hardware abspielen.
Moin
Ich habe immer noch so ca. 75... 80 Stück AT29C040 rumliegen, das schreit ja fast nach Cartridge.
Mfg Jood
Today i've tried to convert some of my childhood games (Dynamite Dux and Indiana Jones 3 The Last Crusade):
The first one, at the moment, it's not possible (i've tried all the release but without luck ); the second one has only one release (S.C.I. in 1989) that work fine with D2EF
After the intro in Indiana Jones, it does a loading until the title screen comes up, but it would be good to see if it can load the second level. That release seemed a little suspicious to me. Dynamite Dux is in my mind, let's take a look at it later.
@pride_64_getting_old,
Thank you for finding new disc games compatible with new Disk2Easyflash program.
However, you should take care not to post disc games we already converted here with D2EF program.
We already have Shinobi, Side Arms and Street Fighter.
Other 8 games you posted is great contribution to collection - keep them coming!
Post games that we already have in D2EF format only if your version is better (more trainers, level-skip option, faster loading etc.).
Guys,
I made a list in Excel format of almost all C64 disc games (2.449 of them), mark which one are converted to Easyflash and Disk2Easyflash format and for each game there's Lemon 64 rating.
Two working sheets have been made - first one where disc games are in alphabetical order, and second one where disc games are sorted by Lemon64 ratings.
Beware that first 1.175 disc games in working sheet with ratings don't have rating (N/A - not available) - majority of them are obscure and not known, minority are new games made after C64 became irrelevant to commercial market.
In that way, we'll know which ones we don't need to bother anymore to make conversions, and which ones should be converted according to ratings!
Is it possible to bring the crt file from Beach Head II to a Magig Desk Cartridge?And here is the "Beachhead II" Magic Desk 256kByte adaptation. Probably the first multiload game on this hardware.
Läuft! Man muss aber auf der Rückseite des MagicDesk PCB auch den Jumper “Lock“ auf “No Lock“ umjumpern, tut man dies nicht dann stürzt das Programm beim “Nachladen“ der einzelnen Level ab!
Also, bitte darauf achten, den Jumper auf “No Lock“ zu stellen!
Danke CapFuture1975
Ich habe die bin mal in Vice geladen, aber da läuft die nicht.
Natürlich unter Utility Magic Desk ausgewählt
Disk2EasyFlash 0.9.3-r1
-----------------------------
An early revision for a fix. A problem occurred when the current filename was in RAM under Basic ROM. Now it is OK.
This is bloody exciting!
Is that a final version for a while, so pride64 and I can start digging deep through csdb.dk releases to find compatible ones with D2EF 0.9.3-r1?
And here is the "Beachhead II" Magic Desk 256kByte adaptation.
Cartridge Type $13 = 19 ... should be max. 128KB ... doesn't emulate.
Is it really working?
Ich habe die bin mal in Vice geladen, aber da läuft die nicht.
Natürlich unter Utility Magic Desk ausgewählt
Dann hast du eine Vice-Version die zu alt ist, mit 3.0 läuft es nicht, mit 3.2 und 3.4 aber schon!
Ich habe die bin mal in Vice geladen, aber da läuft die nicht.
Natürlich unter Utility Magic Desk ausgewählt
Dann hast du eine Vice-Version die zu alt ist, mit 3.0 läuft es nicht, mit 3.2 und 3.4 aber schon!
Ob man da noch eine 3.0 Version machen könnte?
Ob man da noch eine 3.0 Version machen könnte?
Warum nicht einfach eine höhere Vice-Version installieren? Ich habe mehrere Vice-Versionen parallel installiert, je nachdem was ich machen will, nehme ich mal den mal den.
Ach übrigens, 256k, 512k und 1MB kam erst ab Vice 3.2 bei Magic Desk hinzu:
Cartridge Type $13 = 19 ... should be max. 128KB ... doesn't emulate.
Da sollte der Text mal erneuert werden!