Two Loadstar games:
All Smiles (1986)
All Smiles Maze Maker (1986)
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Two Loadstar games:
All Smiles (1986)
All Smiles Maze Maker (1986)
Two war strategies from SSI:
Mech Brigade v1.1 (1985)
Warship v1.1 (1986)
Three adventures:
Silicon Dreams (1986) (3 Level 9 adventures)
I Dare You (1992)
Troll's Tale (1984)
More games:
Colossus Chess 4 (1985)
Sherlock Holmes Club (198?) (Italiano)
Paul (198?)
Pictionary v3.1a (1989)
Richard Scarry's Best Electronic Word Book Ever! (1984)
Retro-Nerd posted Salamander game in post 96, but his version is without trainer.
Here you have fully trained version of Salamander with option to choose level too (there are 4 of them - two with horizontal, two with vertical scrolling), so now you can finally see whole game.
Magnificent shoot'em up, one of the best on C64!
Salamander (1988)
Fun House (1989)
Krypton Factor, The (1988)
Missing XBANK versions of CRT games done by Klaus/Stephan posted lately.
Converted with The Joker's Xbankconv tool:
Three Stooges, The (1988)
Heat Wave (1990)
Converted with The Joker's Xbankconv tool
?? What is it? I dont know this tool.. ?
Xbankconv tool was done and posted here by The Joker - check post 454 in this thread.
Shogun (1986)
Raid over Moscow (1984)
Shoot'em Up Destruction Set (Edition 2008)
Two RPGs from SSI:
Shard of Spring, The (1986)
Wizard's Crown (1986)
You need to create disks at beginning of games to play it.
These new 20 disk2easyflash games I posted here in last 45 days are REALLY last ones I can dig out using current version of Alex's Disk2easyflash program.
Overall I posted 375 of them here, and now we have overall more than 430 disc-games in CRT format posted in this thread.
Yep, 20% of all C64 disc games we have here
95% of them don't have "official" Easyflash releases available at http://www.csdb.dk
Thanks to all contributors, especially Klaus/Stephan and The Joker.
Now, if only someone can make simple program to put all these disk2easyflash x-bank versions and Ocean-type versions in 1 MB compilations with nice simple menu I described in post 539 here and send me proggie private, I will be veeeery happy to make them
We have enough disk games in CRT format here to make around 70 compilations
Thank you for your hard work.
I´d like to see a ZIP File with all crt´s included so I don´t have to download every crt seperately.
d020,
In post 504 in this thread you have collection of 392 disk2easyflash games plus 13 Ocean-type for download, meanwhile you need to download only 31 new D2EF games
But it's not bad idea to post new version, because I want to add in collection all "official" easyflash releases available at http://www.csdb.dk (72 of them), to have them all in one place and in one list
This will be fantastic collection for 1541 Ultimate users, and great for EF/EF3 users.
It will be fantastic for EF/EF3 users too, if someone help me to make these 70 D2EF collections.
There are some non-disk2easyflash games here posted lately by Master (Klaus/Stephan) and The Joker, and they should be posted as official easyflash releases on http://www.csdb.dk
I know they're not D2EF releases, because I can't convert them to CRT-XBANK version with Xbankconv tool.
As a reminder, here's the list of them:
Atomic Robo-Kid (Master)
Lotus Esprit Turbo Challenge (The Joker)
Newzealand Story (Master)
Wings of Fury (Master)
Wrath of the Demon (Master)
It would be great if Master and The Joker post them on http://www.csdb.dk as easyflash releases.
C'mon, guys, don't be shy
There are also three excellent games posted here lately by Master that don't work on C64, and it will be great to have them fixed:
Simpsons Arcade Game, The
Grand Monster Slam
Pool of Radiance
Once again, thanks to Master and The Joker for making all these wonderful new easyflash releases.
Easyflash games are the present and the future of C64 gaming!
I have asked Gehstock on Atari-Forum to look into the MIST-FPGA core as EasyFlash CRTs are not working. The code is broken somehow, and I have no experience with Verilog myself. In addition to no eAPI (so no way to save back - also ram at $DF80 to $DFFF is not correct) the registers in $DE02 are not being obeyed, and always a 2k bank is returned. Hopefully this is a simple fix and the audience can be wider.
Believe it or not, today I played with NDEF pack for the first time in my life making one collection of games in CRT-XBANK format for testing purposes.
I choose small-sized war strategies from SSI, because this collection will have maximum numbers of disc-games in 1 MB cartridge slot - 9 of them. They also contain games with very large names.
All games are loading normally from this menu on my EF3 cartridge.
I can't say that for WinVICE.
D2EF menues will not look crowded like this one, because average D2EF game in collection has approx. 150 KB and don't have such a long names.
In attachment you have two snapshots.
First one is showing how menu looks like when you start compilation of CRT-XBANK games made with NDEF Pack.
Second one is showing how I imagine this menu should look like in D2EF compilations.
Game names should have maximum 28 characters.
"Type" should have maximum 31 characters, same as "Remarks".
Comments are welcome.
I don't think there's need for another thread with this topic, since I posted this wish in post 539 before almost three months and nobody solved the problem.
I'm not programmer, but logic told me it's not too hard to do, since there's already easyflash ugly existing menu for crt xbank games (visible at picture above).
It's the big Info screen on the right that makes it quite useless for longer names. Should be easy to fix.