This in an affine (i.e. no perspective correction, Playstation 1-style) texture mapper written in BASIC.
Use CRSR and +- to rotate the wireframe of the rectangle and then press "RETURN" to render it with texture.
Affine Texture Mapping in BASIC 65
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- Miscellaneous!
- EgonOlsen71
- Thread is Unresolved
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Great, that means MegaDoom will be coming soon!