Shallan hat in Zusammenarbeit mit dem MEGA65 Team den größten MEGA65 Programmierwettbewerb ausgerufen !!!
Der erste Preis ist in fertiger MEGA65 !
UPDATE: Shallan has now created a webpage, where you can find all informations regarding the MEGA65 coding competition !!!
https://itch.io/jam/the-big-mega65-christmas-competition
Die Regeln sind auf seinem Discord server zu finden:
Zur Jury gehören Leute wie: Chris Hülsbeck, Thomas Hertzler (Bluebyte CEO) und viele mehr !
And here the direct link to the announcement:
https://discord.com/channels/5…973120/883808976628744273
Zweites Update: Hier die Regeln:
The Rules
1 The task is to create the best fully fledged MEGA65 game complete with sound and graphics. Any genre and any theme, this time it’s up to you to make what you think is the best showcase of the MEGA65 and the most fun to play.
2 Games can be any genre and style, and development in any language is allowed(BASIC, 45GS02, Millfork, TRSE or other!)
3 Your game should use as many MEGA65 features as possible to increase your chances of winning 1st prize. e.g. higher color count graphics, Raster rewrite buffer, 80 column mode…
4 Once again we will be using the MERGER branch of Xemu, it is much more up to date and is the current active branch for game development. Submitted games will be expected to run on this branch. See very bottom of page @ https://github.lgb.hu/xemu/
5 Entries must be saved to and submitted in .D81 format. See notes below for how to set up your D81 file. Entries must be submitted by 23:59 GMT on 3rd December to Shallan via Discord DM.
6 All valid entries will be judged by a panel of judges after the submission date on a number of criteria with each judge responsible for scoring a particular area. See above for the judges and their respective fields of expertise.
7 The winner will be announced on the Christmas giveaway stream on Thursday 23rd December and will receive a full production MEGA65 computer, not a Nexys board, an ACTUAL MEGA65!!!!!!
8 Additionally with the developers permission, we will try to bundle the top 3 entries with the retail MEGA65 machines and print them onto the boxes. (Note: This is not guaranteed and is dependent on release timelines).
9 Only one win per team or individual. If a team or individual places more than once in the top 3 their lower placements will be ignored and the next valid entrant will take that place.
10 The judges’ decisions are final and binding.
NOTES
1 By default XEMU will use a D81 file that is part of the emulator’s SD card image. It is much easier to submit your D81 file if you attach an external D81 file instead. The easiest way to do this is to point the XEMU shortcut to an empty image somewhere using the -8 "MYDISK.d81" command line switch.
2 The emulator is a work in progress and understandably not everything will be correctly supported at this time, if you find a missing or broken feature please report it in the MEGA65 - Xemu discord channel.
Erstes Update: Hier die Jury:
Thomas Hertzler
=> judging overall production quality
Ralph Egas -
=> judging originality, replayability
Chris Hülsbeck -
=> judging music and sound effects
Andreas Liebeskind -
=> judging Game & Level Design
Paul Gardner-Stephen -
=> Judging the utilization of the Platform (usage of M65 features) Simon Jameson (Shallan50k) -
=> Judging the quality of the code.```