What systems is the Mega65 capable of?

Es gibt 26 Antworten in diesem Thema, welches 8.650 mal aufgerufen wurde. Der letzte Beitrag (4. Januar 2025 um 15:22) ist von adtbm.

  • I almost wrote FP64 but since there's no dedicated FP64 unit in most GPUs except things like the Quadro A series (and the AMD equivalent), I didn't.

    AFAIR Fermi had quite good FP64 support by linking to FP32 ALUs. With Kepler FP64 went back to the SFUs and the Geforce driver even lowered the FP64 throughput on purpose, so the scientific community had to buy expensive Tesla and Quadro cards with the same GPUs, to get good compute performance for simulations etc.

    With Fermi a cheap Geforce 480 could compete with Quadro 6000 on CUDA compute power (but did not have enough VRAM). The Geforce 580 with 3GB was really nice. Used them for raytracing my hobby stuff at home. Still have two of them lying around.

    The Quadro7000 with the same GF110 GPU was only available in a QuadroPlex setup. AFAIR Nvidia never ever announced it as a standalone product.

    Now even this stuff feels retro. I still remember the excitement when getting a G80 card and did my first GPGPU stuff with CUDA 0.2 alpha. Every little mistake crashed the machine :wink:

    Well even NV40 and shader model 3 now feels like it came shortly after I left the Amiga.

  • I'm feeling old now. I went through all these things. Skipped on some but had most.

  • The Amiga version of Maniac Mansion has been ported already to the MEGA65 and Monkey Island 1 is being worked on currently.

    Or lets state it like this the MEGA65 has it's "own" kind of SCUMM engine called SPUTM. So the framework is taking shape

    Bitte melde dich an, um diesen Link zu sehen.

    Bitte melde dich an, um diesen Link zu sehen. <- here you can find all MEGA65 related files, games, etc.

    Bitte melde dich an, um diesen Link zu sehen. <- MEGA65 main Homepage. links to all important MEGA65 sites (links on top of the page to Files, Forum, GitHub, Manual,etc.)

    Bitte melde dich an, um diesen Link zu sehen. <-Pauls Blog - constant updates about current tasks, project status, etc.

    Bitte melde dich an, um diesen Link zu sehen.,Bitte melde dich an, um diesen Link zu sehen. <- All Open-Source information regarding MEGA65. Found Bugs ? create an issue there please!

    Bitte melde dich an, um diesen Link zu sehen. <- Join for live chat support and more --- The Future is 8-bit !!!

  • It would be cool to have a Spectrum Next core.
    It was recently updated on MiSTer.

    The MiSTer ZX Spectrum core has been ported already to the MEGA65 and it's more accurate than the Speccy Next implementation. For all cores ported already, please follow @docbobo's link.

    Bitte melde dich an, um diesen Link zu sehen. <- here you can find all MEGA65 related files, games, etc.

    Bitte melde dich an, um diesen Link zu sehen. <- MEGA65 main Homepage. links to all important MEGA65 sites (links on top of the page to Files, Forum, GitHub, Manual,etc.)

    Bitte melde dich an, um diesen Link zu sehen. <-Pauls Blog - constant updates about current tasks, project status, etc.

    Bitte melde dich an, um diesen Link zu sehen.,Bitte melde dich an, um diesen Link zu sehen. <- All Open-Source information regarding MEGA65. Found Bugs ? create an issue there please!

    Bitte melde dich an, um diesen Link zu sehen. <- Join for live chat support and more --- The Future is 8-bit !!!