Because no 8-bit-platform is complete without its own implementation of the good old lemonade stand simulation, I decided to bring the good old PET game over to our beloved platform.
The C65/Mega65 version is (of course ;)) a little souped up: It's a 2 player game, we have a high score list and a fancy report graph after the sale...:
So without further ado, here's the disc image, have fun:
P.S., for the technically inclined: Because typing on the MEGA65's keyboard feels positively AWESOME, I decided to do the whole thing in BASIC10. It's been a lot of fun, but at the end of the day I think the MEGA65 would really benefit from a little more modern implementation (think: BBC BASIC...) of the language; because BASIC10 is essentially slow, unfinished and unstructured (yes, we have do-loop, begin-bend and all that stuff, but: still no named procedures/functions, all maths are slow and floating point based, variables have only two letters, etc. etc.). But of course, that's only my 2ct