Homebrew coding
Last 5 MEGA65 Postings
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MEGA65 45GS02 CPU Quick Reference mousepads and posters 4
- dddaaannn
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- 4
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- 481
4
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Mega65 an 1084 25
- Space Taxi
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- 25
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- 822
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Der MEGA65-Laber-Stammtisch 6.9k
- Snoopy
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- 6.9k
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- 432k
6.9k
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Im MONITOR sehe ich meine gepokte Zahl nicht. 6
- Mr. Jones
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- 6
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- 384
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Walking Sprite 13
- Drachen
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- 13
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- 1.4k
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Sprites über Text 2
- Mr. Jones
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- 2
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- 268
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F-Tasten abfragen mit GETKEY 4
- Mr. Jones
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- 4
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- 309
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Has anyone been able to use CBM PRG Studio with MEGA65 BASIC Projects 6
- MightyAxle
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- 6
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- 1.1k
6
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Sprite Collision Detection Problem 5
- MightyAxle
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- 5
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- 627
5
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MEGA65 Filehost 3
- MightyAxle
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- 3
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- 585
3
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Porting CP/M-65 to the Mega65 1
- hjalfi
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- Replies
- 1
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- 571
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Is it possible to Poke Screen Memory 5
- MightyAxle
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- 5
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- 926
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Need advice with Sprite Collision Detection using the BUMP command 2
- MightyAxle
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- Replies
- 2
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- 534
2
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Programming Sprites in BASIC 11
- MightyAxle
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- Replies
- 11
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- 1.9k
11
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Unterschiedliche "Aussage" über die gleiche Speicherstelle (VIC Register) 5
- butlerking
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- 5
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- 706
5
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Simples Programm hängt sich auf 12
- sparhawk
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- Replies
- 12
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- 1.5k
12
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C#-Noob fragt: Erste Schritte um für MEGA65 zu entwickeln? 1
- Raymii
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- Replies
- 1
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- 786
1
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Freie Zero-Page Adressen vs. Base-Page ändern 1
- lydon
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- Replies
- 1
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- 626
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EXTIRQS Enable additional IRQ sources, e.g., raster X position. 1
- Trap/Bonzai
- Thread ignore
- Trap/Bonzai
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- 1
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- 740
1
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Missing basic stuff 8
- Trap/Bonzai
- Thread ignore
- Trap/Bonzai
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- 8
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- 2.1k
8
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