Homebrew coding

Last 5 MEGA65 Postings

    1. Topic
    2. Replies
    3. Last Reply
    1. Der MEGA65-Laber-Stammtisch 8.8k

      • Snoopy
    2. Replies
      8.8k
      Views
      759k
      8.8k
    3. GoDot

    1. Mega65 kaufen ... ja oder nein ?! 133

      • Nuwanda
    2. Replies
      133
      Views
      5.3k
      133
    3. adtbm

    1. XEMU Keyboard Mapping Tool

      • digger72
    2. Replies
      0
      Views
      82
    1. MEGA65 - Tipps und Tricks - Sammelthread 40

      • Snoopy
    2. Replies
      40
      Views
      6.4k
      40
    3. Snoopy

    1. Basic Listing "verstecken", bzw. das Anzeigen des BASIC-Listings/Quellcodes verhindern 10

      • Nuwanda
    2. Replies
      10
      Views
      316
      10
    3. SkulleateR

        • Question!
    1. Loading file from SD using hyppo 6

      • tkragelj96
    2. Replies
      6
      Views
      359
      6
    3. vbc1

    1. Turbo Assembler? 11

      • Peter Wade
    2. Replies
      11
      Views
      1.5k
      11
    3. deathy

    1. Speicherbereich von SCREEN 0-3 13

      • Mr. Jones
    2. Replies
      13
      Views
      1.3k
      13
    3. Bit Shifter

    1. Bei BSAVE Dateiname als Variable 2

      • Mr. Jones
    2. Replies
      2
      Views
      437
      2
    3. Mr. Jones

    1. Falsche DATA Zeilen bei READ 3

      • Mr. Jones
    2. Replies
      3
      Views
      572
      3
    3. Mr. Jones

    1. Sprites über Text 2

      • Mr. Jones
    2. Replies
      2
      Views
      676
      2
    3. Mr. Jones

    1. F-Tasten abfragen mit GETKEY 4

      • Mr. Jones
    2. Replies
      4
      Views
      861
      4
    3. Mr. Jones

    1. Has anyone been able to use CBM PRG Studio with MEGA65 BASIC Projects 6

      • MightyAxle
    2. Replies
      6
      Views
      1.8k
      6
    3. MightyAxle

    1. Sprite Collision Detection Problem 5

      • MightyAxle
    2. Replies
      5
      Views
      1.2k
      5
    3. MightyAxle

    1. MEGA65 Filehost 3

      • MightyAxle
    2. Replies
      3
      Views
      959
      3
    3. butlerking

    1. Porting CP/M-65 to the Mega65 1

      • hjalfi
    2. Replies
      1
      Views
      1k
      1
    3. Roughnight

    1. Is it possible to Poke Screen Memory 5

      • MightyAxle
    2. Replies
      5
      Views
      1.6k
      5
    3. igel65

    1. Need advice with Sprite Collision Detection using the BUMP command 2

      • MightyAxle
    2. Replies
      2
      Views
      826
      2
    3. MightyAxle

    1. Programming Sprites in BASIC 11

      • MightyAxle
    2. Replies
      11
      Views
      3.1k
      11
    3. cethewe74

    1. Unterschiedliche "Aussage" über die gleiche Speicherstelle (VIC Register) 5

      • butlerking
    2. Replies
      5
      Views
      974
      5
    3. sparhawk

    1. Simples Programm hängt sich auf 12

      • sparhawk
    2. Replies
      12
      Views
      1.9k
      12
    3. Wirsing

    1. C#-Noob fragt: Erste Schritte um für MEGA65 zu entwickeln? 1

      • Raymii
    2. Replies
      1
      Views
      988
      1
    3. Targas

    1. Freie Zero-Page Adressen vs. Base-Page ändern 1

      • lydon
    2. Replies
      1
      Views
      749
      1
    3. Snoopy

    1. EXTIRQS Enable additional IRQ sources, e.g., raster X position. 1

      • Trap/Bonzai
    2. Replies
      1
      Views
      840
      1
    3. JesperGravgaard

    1. Missing basic stuff 8

      • Trap/Bonzai
    2. Replies
      8
      Views
      2.3k
      8
    3. Trap/Bonzai

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