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LDA #$01 STA $D03F |



This post has been edited 1 times, last edit by "feuertonne" (Sep 28th 2009, 6:11pm)

This post has been edited 1 times, last edit by "feuertonne" (Sep 29th 2009, 8:12pm)
Wäre ja auch zu schön gewesen um war zu sein.

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10 POKE 53311,1:POKE 53308,4:POKE 53280,0:POKE53281,0 20 FOR Y=0TO15:FOR X=0TO15 30 POKE 1024+X+(Y*40),160:POKE 55296+X+(Y*40),X+Y*16:NEXT 40 POKE 53760+Y,Y:NEXT |


This post has been edited 3 times, last edit by "feuertonne" (Sep 30th 2009, 7:12pm)

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ldx #100 loop: lda $d012 and #$07 ora #$18 sta $d011 lda buffer,x ;sta $d020 ;sta $d021 sta $d200 sta $d201 sta $d202 sta $d203 sta $d204 sta $d205 sta $d206 sta $d207 sta $d208 sta $d209 sta $d20a sta $d20b sta $d20c sta $d20d sta $d20e sta $d20f dex bne loop |
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